For this month, we are running an article on DDoS attacks.
We wanted the public to know that we are running a NON-PROFIT organisation
here and relied mostly on the ISPs to sponsor the IRC servers. The amount
of DDoS attacks on Galaxynet recently has intensified thus resulting in delinks
of several servers as the ISPs deem it is no longer worth the efforts to sustain
longer. Below is an article written by Mr Steven
J. Vaughan-Nichols
Understanding and Preventing DDoS Attacks
It was in early 2000 that most people became aware of the
dangers of distributed denial of service (DDoS) attacks when a series of them
knocked such popular Web sites as Yahoo, CNN, and Amazon off the air. More
recently, a pair of DDoS attacks nailed The SCO Group's Web site, which many
people thought had to be a hoax, since surely any company today could stop
a simple DDoS SYN attack. Wrong.
It's been almost four years since they first appeared, but
DDoS attacks are still difficult to block. Indeed, if they're made with enough
resources, some DDoS attacks – including SYN (named for TCP synchronization)
attacks – can be impossible to stop.
No server, no matter how well it's protected, can be expected
to stand up to an attack made by thousands of machines. Indeed, Arbor Networks,
a leading anti-DDoS company, reports DDoS zombie armies of up to 50,000 systems.
Fortunately, major DDoS attacks are difficult to launch; unfortunately, minor
DDoS attacks are easy to create.
In part, that's because there are so many types of DDoS attacks
that can be launched. For example, last January, the Slammer worm targeted
SQL Server 2000, but an indirect effect as infected SQL Server installations
tried to spread Slammer was to cause DDoS attacks on network resources, as
every bit of bandwidth was consumed by the worm.
Thus, a key to thinking about DDoS is that it's not so much
a kind of attack as it is an effect of many different kinds of network attacks.
In other words, a DDoS may result from malignant code attacking the TCP/IP
protocol or by assaulting server resources, or it could be as simple as too
many users demanding too much bandwidth at one time.
Typically, though, when we're talking about DDoS attacks,
we mean attacks on your TCP/IP protocol. There are three types of such attacks:
the ones that target holes in a particular TCP/IP stack; those that target
native TCP/IP weaknesses; and the boring, but effective, brute force attacks.
For added trouble, brute force also works well with the first two methods.
The Ping of Death is a typical TCP/IP implementation attack.
In this assault, the DDoS attacker creates an IP packet that exceeds the IP
standard's maximum 65,536 byte size. When this fat packet arrives, it crashes
systems that are using a vulnerable TCP/IP stack. No modern operating system
or stack is vulnerable to the simple Ping of Death, but it was a long-standing
problem with Unix systems.
The Teardrop, though, is an old attack still seen today that
relies on poor TCP/IP implementation. It works by interfering with how stacks
reassemble IP packet fragments. The trick here is that as IP packets are sometimes
broken up into smaller chunks, each fragment still has the original IP packet's
header as well as a field that tells the TCP/IP stack what bytes it contains.
When it works right, this information is used to put the packet back together
again.
What happens with Teardrop, though, is that your stack is
buried with IP fragments that have overlapping fields. When your stack tries
to reassemble them, it can't do it, and if it doesn't know to toss these trash
packet fragments out, it can quickly fail. Most systems know how to deal with
Teardrop now, and a firewall can block Teardrop packets at the expense of
a bit more latency on network connections, since this makes it disregard all
broken packets. Of course, if you throw a ton of Teardrop busted packets at
a system, it can still crash.
Original SYN
And, then, there's SYN, to which there really isn't a perfect
cure. In a SYN Flood, the attack works by overwhelming the protocol handshake
that has to happen between two Internet-aware applications when they start
a work session. The first program sends out a TCP SYN (synchronization) packet,
which is followed by a TCP SYN-ACK acknowledgment packet from the receiving
application. Then, the first program replies with an ACK (acknowledgment).
Once this has been done, the applications are ready to work with each other.
A SYN attack simply buries its target by swamping it with
TCP SYN packets. Each SYN packet demands a SYN-ACK response and causes the
server to wait for the proper ACK in reply. Of course, the attacker never
gives the ACK, or, more commonly, it uses a bad IP address so there's no chance
of an ACK returning. This quickly hogties a server as it tries to send out
SYN-ACKs while waiting for ACKs.
When the SYN-ACK queues fill up, the server can no longer
take any incoming SYNs, and that's the end of that server until the attack
is cleared up. The Land attack makes SYN one-step nastier by using SYN packets
with spoofed IP addresses from your own network.
There are many ways to reduce your chances of getting SYNed,
including setting your firewall to block all incoming packets from bad external
IP addresses like 10.0.0.0 to 10.255.255.255, 127.0.0.0 to 127.255.255.255,
172.16.0.0 to 172.31.255.255, and 192.168.0.0 to 192.168.255.255, as well
as all internal addresses. But, as SCO discovered, if you throw enough SYN
packets at a site, any site can still be SYNed off the net.
Brute Force Attacks
Common brute force attacks include the Smurf attack and the
User Datagram Protocol (UDP) flood. When you're Smurfed, Internet Control
Message Protocol (ICMP) echo request packets, a particular type of ping packet,
overwhelm your router. Making matters worse, each packet's destination IP
address is spoofed to be your local broadcast address. You're probably already
getting the picture. Once your router also gets into the act of broadcasting
ICMP packets, it won't be long before your internal network is frozen.
A UDP flood works by someone spoofing a call from one of your
system's UDP chargen programs. This test program generates semi-random characters
for received packets with another of your network's UDP echo service. Once
these characters start being reflected, your bandwidth quickly vaporizes.
Fortunately, for these two anyway, you can usually block them.
With Smurfing, just setting your router to ignore broadcast addressing and
setting your firewall to ignore ICMP requests should be all you need.
To dam up UDP floods, just block all non-service UDP services
requests for your network. Programs that need UDP will still work. Unless,
of course, the sheer volume of the attack mauls your Internet connection.
That's where the DDoS attack programs such as Tribe Force
Network (TFN), Trin00, Trinity, and Stacheldraht come in. These programs are
used to set DDoS attack agents in unprotected systems. Once enough of them
have been set up in naïve users' PCs, the DDoS controller sets them off
by remote control, burying target sites from hundreds or even thousands of
machines.
Unfortunately, as more and more users add broadband connections
without the least idea of how to handle Internet security, these kinds of
attacks will only become more common.
Deflecting DDoS Attacks
So what can you do as an administrator about DDoS threats?
For starters, all the usual security basics can help. You know the drill:
make sure you have a firewall set up that aggressively keeps everything out
except legal traffic, keep your anti-viral software up to date lest your computers
become a home for DDoS agents like TFN, and keep your network software up
to date with current security patches. This won't stop all DDoS attacks, but
it will stop some of them like Smurfing.
You should also keep yourself current on the latest DDoS developments.
There is no silver bullet for DDoS attacks. Several companies,
such as Arbor Networks, Mazu Networks, and netZentry offer programs and services
that can help you manage DDoS assaults.
Essentially, these corporate approaches consist of intense
real-time monitoring of your network looking for telltale signs of incoming
DDoS attacks. These give you a chance to harden your network or even switch
to another ISP provider in an attempt to dodge a DDoS attack. For example,
Riverhead actually diverts DDoS attacks to its own servers and filters out
the good traffic, which it then passes along to your site.
You may not think you need these services, since in a worse
case scenario you're still going to get knocked off the net. But not every
attack will be a massive one with thousands of attackers. For most attacks,
these services can definitely help.
And, let's face it, today almost all businesses need to be
on the net 24-7. With DDoS attacks on the rise according to CERT, you'd be
wise to at least familiarize yourself with DDoS prevention services. After
all, it's not only your network in danger, it's your business.
By Steven J. Vaughan-Nichols